Paige Woodward Scheier

Lead Visual Development Artist / Conceptual Designer



Experience

[ Paramount Animation: Untitled ]

Lead Visual Development Artist

May 2023 - Present

Responsibilities include design, 3D modeling, color/ painting of locations, and props for the Feature Animation, "Untitled."


[ Nickelodeon Animation: Plankton: The Movie ]

Visual Development Artist

September 2022 - April 2023

Responsibilities include design, modeling, color/ painting of locations, and props for the Feature Animation, "Plankton: The Movie."


[ Netflix Animation: Ultraman ]

Visual Development Artist 

August 2022 - September 2022 

Responsibilities include design, props  and breakdown for the Feature Animation, "Ultraman."


[ Netflix Animation: The Witch Boy ]

Visual Development Artist

December  2021 - September 2022

Responsibilities include design, modeling, color/ painting of locations, and props for the Feature Animation, "The Witch Boy."


[ Netflix Animation: My Dad the Bounty Hunter Season 1 & 2 ]

Visual Development Artist

April 2020 - November 2021

Responsibilities include research, sketching, design, color and location design, props, and color keys for the Series "My Dad the Bounty Hunter."


[ Netflix Animation: Maya and the Three ]

Visual Development Artist

September 2019 - March 2020

Responsibilities include design, color and rendering of locations, props, and color keys for the Feature Animation Series Film "Maya and The Three."


[ Paramount Animation: The Spongebob Movie: Sponge on the Run ]

Visual Development Artist 

July 2019 - September 2019

Responsibilities include research, brainstorming, ideation, painting, and props for the Feature Animation "The Spongebob Movie: Sponge on The Run."


[ Paramount Animation: Rumble ]

Visual Development Artist

May 2018 - August 2019

Responsibilities include research, brainstorming, ideation, painting, and design of location experiences, props, characters, and key character moments for the feature animation "Rumble."


[ Walt Disney Imagineering: Pixar Pier & Tokyo Disney Sea ]

Concept Artist

June 2017 - May 2018

Responsibilities include designing various concepts for park expansions/ redesigns for both "Pixar Pier" and "Tokyo Disney Sea."


[ Warner Animation Group: Smallfoot ]

Visual Development Artist

August 2015 - April 2017

Responsibilities include research, brainstorming, ideation, painting, and design of location experiences, props, characters, and key character moments for the Feature Animation "Smallfoot."


[ LAIKA: Missing Link & Kubo and the Three Strings ]

Visual Development Artist Intern

June 2014 - August 2014

Responsibilities include designing blue sky ideations and creating props, location designs, and mood art for both "Missing Link" and "Kubo and the Three Strings."





Education

[ ArtCenter College of Design ]

Pasadena, CA

Bachelor of Science, Entertainment Design

2012 -  Graduated 2016


[ Concept Design Academy ]

Pasadena, CA

Studied Entertainment Design

2011 - 2012


[ Pasadena City College ]

Pasadena, CA

Studied Product Design

2009 - 2011


Skills

[ Core Strengths ]

Ideation

Designing

Visual Development

Presenting Skills

Experiential Designer


[ Technical Skills ]

Photoshop

Blender

Maya

Sketching

Digital Painting

Graphic Design

Physical Sculpting

InDesign


References


Letter of Recommendations will be provided upon request.

Using Format